As an Invited Speaker

As an Editor

As a Program Committee Member

  • Program committee: Springer ICEC: International Conference on Entertainment Computing (2010- Present)
  • Program committee: SIGCHI 2014: Workshop on Assistive Augmentation in ACM SIGCHI Conference on Human Factors in Computing Systems Factors in Computing Systems (2014)
  • Program committee: ACM ACE: Advances in Entertainment Computing (2007- 2012)
  • Program committee: IEEE VR: Virtual Reality (2010-2012)
  • Program committee: International Symposium on VR Innovation (2011)
  • Program committee: International Symposium in Ambient Intelligence, Guimares, Portugal (2010)
  • Program committee: Fun and Game workshop on Design for social interaction through physical play, Eindhoven University of Technology, Eindhoven, Netherlands (2008)

To Local and International Community

  • Session Chair: International Conference on Cyberworlds (CW '19), October 02-04, 2019, Kyoto,Japan.
  • Panel Member (Mid-Term Review) : Behavioural Studies in the Energy, Water, Waste and Transportation Sectors (BSEWWT) Review (MTR) Panel, Singapore March, 2019.
  • Special Session Chair: The International Conference on System Science and Engineering 2018 (ICSSE 2018), 28-30 June 2018, National Taipei University, Taiwan.
  • Contributor: Demonstrated 3 final year projects for NTU Open House, March 02, 2019
  • Contributor: Demonstrated 4 final year projects for NTU Open House, March 03, 2018
  • Contributor: Demonstrated 4 final year projects for NTU Open House, March 04, 2017
  • Judge: Singapore Science and Engineering Fair, March 08, 2017.
  • Judge: NTU Hackathon 2016, Collage of Engineering, Nanyang Technological University, March 12, 2016.
  • NRP Committee member: The Nanyang Research Programme (2015-2017)
  • Publicity Co-Chair: Advances in Computer Entertainment, (2011)
  • Publicity Co-Chair: IEEE Virtual Reality, Singapore (2011)
  • Publicity Co-Chair: International Symposium on VR Innovation (2011)
  • Track Co-Chair: Interactive Digital Media track in International Simulation And Gaming Association 40th Annual Conference (2008)
  • Organizing Co-Chair: Designing Cute Interactive Media Workshop in conjunction with DIS2008: Designing Interactive Systems (2008)
  • Publicity Chair: Human Computer Interaction with Mobile Devices (2007)
  • Organizing Chair: Mixed Reality Entertainment and Art Workshop in conjunction with Sixth IEEE and ACM International Symposium on Mixed and Augmented Reality (2007)
  • Publicity Chair: Ninth Int. Conf. on Human Computer Interaction with Mobile Devices and Services: MobileHCI 2007, National University of Singapore, Singapore, Sep. 11th - 14th 2007
  • Organizing Chair: Spatial Audio for Mobile Devices Workshop in conjunction with Ninth Int. Conf. on Human Computer Interaction with Mobile Devices and Services: MobileHCI 2007, National University of Singapore, Singapore, Sep. 11th - 14th 2007
  • Organizing Co-Chair: MobiMundi: ExploringtheImpactofCurrentandEmergingMobile Technologies and Services on Society Workshop in conjunction with Ninth Int. Conf. on Human Computer Interaction with Mobile Devices and Services: MobileHCI 2007, National University of Singapore, Singapore, Sep. 11th - 14th 2007
  • Coordinator: Spatial Media Group Public Lecture, University of Aizu, Aizu-Wakamatsu, Japan, Feb. 18th 2006
  • Demonstration Chair: Sixth Int. Wkshp. on Spatial Media: IWSM '05-06, University of Aizu, Aizu-Wakamatsu, Japan, Feb. 1st - 3rd 2006
  • Demonstration Chair: Fifth Int. Wkshp. on Spatial Media: IWSM '04-05, University of Aizu, Aizu-Wakamatsu, Japan (2005)
  • Demonstration Chair (Spatial Media Group): Lab demonstrations for local high school students, University of Aizu, Aizu-Wakamatsu, Japan (2004 - 2005)

As a Reviewer

  • SIGCHI: Augmented Human Conference
  • Entertainment Computing (Elsevier)
  • ACM Transactions on Multimedia Computing, Communications and Applications
  • CiE: ACM Computers in Entertainment
  • AHCI: Advances in Human-Computer Interaction
  • Springer ICEC: International Conference on Entertainment Computing
  • ACM ACE: International conference on Advances in Entertainment Computing
  • IEEE VR: Virtual Reality
  • International Conference on Human-Computer Interaction with Mobile Devices and Services
  • SIGCHI: ACM CHI Conference on Human Factors in Computing Systems
  • Pervasive and Mobile Computing Journal (Elsevier)
  • Virtual Reality Journal(Springer)